Difference between revisions of "Hitboxes"

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[[File:Brick-force hitboxes.png|A visual representation of the in-game hitboxes provided by Brick-Force staff.]]
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[[File:Brick-force hitboxes.png|thumb|A visual representation of the in-game hitboxes provided by Brick-Force staff.]]
 
Like many other games, Brick-Force uses hitboxes. The term "hitbox" is used to describe an invisible area which will cause a player damage when struck. A player's avatar is comprised of seven hitboxes which represent the arms, brain, body, head, and legs. While a hit on any area will do damage, a hit to the brain will result in a "head shot" which can devastate an opponent's hit points.
 
Like many other games, Brick-Force uses hitboxes. The term "hitbox" is used to describe an invisible area which will cause a player damage when struck. A player's avatar is comprised of seven hitboxes which represent the arms, brain, body, head, and legs. While a hit on any area will do damage, a hit to the brain will result in a "head shot" which can devastate an opponent's hit points.

Revision as of 16:28, 29 March 2012

A visual representation of the in-game hitboxes provided by Brick-Force staff.

Like many other games, Brick-Force uses hitboxes. The term "hitbox" is used to describe an invisible area which will cause a player damage when struck. A player's avatar is comprised of seven hitboxes which represent the arms, brain, body, head, and legs. While a hit on any area will do damage, a hit to the brain will result in a "head shot" which can devastate an opponent's hit points.