Brick-Force Wiki
No edit summary
CrsTesla (talk | contribs)
No edit summary
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
  +
{{:Patch Notes v 1.26.174.13}}
=Version 1.9.87 - 26.04.2012[[http://www.brick-force.com/forum/showthread.php/3440-Patch-Notes-Version-1-9-87-26-04-2012 Source]]=
 
   
  +
==Version history==
[['''New items and features''']]
 
  +
*[[Patch Notes v 1.9.96]]
  +
*[[Patch Notes v 1.9.87]]
  +
*[[Patch Notes v 1.6.62]]
   
  +
==References==
'''Build Mode'''
 
  +
<references />
*The Streamliner (line creation tool) and Swappie (brick replacement tool) have been added
 
*The Swappie will check functionality with every attempt of swapping bricks
 
*The Steamliner will verify the number of bricks with every line that will be built
 
*Player can choose which bricks the Swappie will replace before they begin the swapping process
 
*2 additional Build Guns have been added
 
*Basic Builder Gun (Range 5 meters) (Building speed: 120 Blocks per Minute)
 
*Improved Builder Gun (Range 20 meters) (Building speed: 240 Blocks per Minute)
 
*Ultimate Builder Gun (Range Unlimited) (Building speed: 1200 Blocks per Minute)
 
*Players are able to fly in build mode and talk in the chat at the same time
 
*Angel Wings, Devil Wings and the Jetpack have been added
 
*Players can fly in the Build Mode with a Jetpack or Wings by activating/deactivating the Fly Mode with “E”, ascending with “K” and descending with “L”
 
   
  +
[[Category:Patch Notes|*]]
'''Shooter Mode'''
 
 
*Four new Melee weapons have been added
 
*Flash Bang has been added
 
*Flash Bang will impair the vision of players within a certain range
 
*Ammunition Charger have been added for all weapons
 
*Auto Reload, Health Pack, Heart Beat Radar and Speed Potion have been added
 
*The Auto Reload Item won’t be consumed if the weapon does not have any ammunition left
 
*When a player uses an item, a visual effect will appear around the player for a short time
 
*Consumable items have now their own sounds
 
*If the player dies, the Warpie speed effect will disappear
 
*Items can’t be consumed while talking in the chat
 
*Every item slot has now an individual cooldown
 
 
*Healing potion: 20 Seconds
 
*Warpies (Speed potion): 30 Seconds
 
*Heart Beat radar: 30 Seconds
 
*All ammo packs: 5 Seconds
 
 
'''Game Improvements'''
 
 
*Spawn protection duration has been lowered
 
*Spawn protection will be deactivated once the player takes action in any way
 
*The health box in the bottom left corner now blinks when Spawn Protection is activated
 
*A new font, “segoeui.ttf” has been added for all languages
 
*Team members will now have a green name and enemies have a red name in the game
 
*Enemy names will appear when in a 15 meters range or when aiming at them with the crosshair
 
*New Weapon and Fire Animations have been added
 
*Maps can now be registered with Normal Points, Brick Points or Tokens
 
*Bricks can now be selected with the Mouse Wheel while in Build Mode
 
*Player can now place all types of bricks without needing a Deco Brick package.
 
*New voices have been added for all languages
 
*Keybindings can now be adjusted in the “Settings” tab under “Input”
 
*Screenshots can now be taken easily with the “Insert” Key
 
*The help function can now be accessed by pressing “Home”
 
 
'''Game Changes'''
 
 
*Treasure Chests have been deactivated
 
*Maps can now have download fees from 0 – 100 Brick Points
 
*Creating a clan will now cost players 12,000 General Points
 
*Most item prices have been adjusted
 
*New Builder Gun Models have been added
 
*Players can switch tools in Build Mode by pressing “F”, “G” or “H”
 
*Bricks can now be scrolled through with the mouse wheel while in Build Mode
 
*Players can now buy items with Brick Points
 
*Players can’t gift items that are purchasable with Brick Points or General Points
 
*The expiry time on rentable items now begins when a player first buys an item
 
*The expiry time on gifts or items from the treasure chest now begins when the player equips the item.
 
*Players can sort consumable items in an “Action Slot” to prepare for battle
 
*Moving Speed has been decreased
 
*Weapon attributes have been balanced
 
 
'''Localization Changes'''
 
 
*Several strings have been updated or implemented
 
*ENGLISH has been changed into English in the Login Screen
 
*“Head Shot” is now called “Brick Shot”
 
 
'''Bug Fixes'''
 
 
*CTF and Defusion Maps can only be registered once all flags have been placed.
 
(8 Blue Flags and 8 Red Flags)
 
*The first brick you place in Build Mode can now be placed properly
 
*Items from the Shop which can be purchased with Tokens can’t be decomposed
 
*F1, F2 and F3 are now used for chat functions
 
*Expired items are colored red in the “My Items” Tab
 
*The Brick-Force client won’t crash anymore when loading a Blast Mode map
 
*Players will now respawn properly during a Defusion Match
 
*The Standard Build Gun will be automatically equipped when the Premium Build Gun expires
 
*When using the Line Tool without the rights to edit a map, error messages won’t appear anymore
 
*Upon using their last consumable, players won’t be disconnected from the server
 
*Memory Hacking has been fixed and the Brick-Force client will crash if a player attempts to do so.
 
 
 
=Version 1.6.62 - 30.03.2012[[http://www.brick-force.com/forum/showthread.php/1332-Patch-Notes-Version-1-6-62-30-03-2012 Source]]=
 
'''Applied game fixes:'''
 
 
*Break Effect Texture for Leaf brick has been changed
 
*Some messages could not be closed after clicking on OK
 
*When looking at other players stats, they say their own XP bar, instead of the observed players
 
*Players can’t buy premium items without Token
 
*Wooden Crate can now be placed properly
 
*Character does not use invisible weapons and they are now properly displayed
 
*Sound and Animation effects for the Random Box have been changed
 
*When a room is locked with a password, the auto focus will automatically select the password field to enter the password
 
*Fixed Connection issues during login procedure
 
*Ladder use has been optimized
 
*Removed sounds from ladder use when not moving
 
*When switching from Brick-Force with “Tab”-Key to another program while being on a ladder, the player won’t fall down
 
*Pressing Space Bar during chatting on a ladder, won’t cause the player to fall down
 
*Player won’t leave mounted gun, when pressing the Space Bar while chatting
 
*Mouse sensitivity won’t be modified when pressing the respective keys during chatting
 
*Player camera won’t get stuck, when dying on a mounted cannon
 
*If a player joins a match that just finished, he will be redirected to the menu
 
*Scrollbar in the item menu has been optimized
 
*Player can now properly place bricks in editor mode, until the limit has been reached
 
*UI has been reorganized and resized
 
*Lobby area has been restructured and divided into “Build” and “Play” tabs
 
*Map name is now visible in the game lobby
 
*Game types are now distinguishable with icons
 
*Typo in the launcher has been fixed
 
*Purchase discount has been optimized
 
*Collision box for Blast Box and cannons has been changed
 
 
'''Feature Updates:'''
 
 
*Item Decomposition has been added to the game. When a player decomposes a weapon, he will receive Brick-Points. Decomposable items are marked with a “Hammer”-Icon in the top right corner of the weapon icon. Rare items from the “Random Box” or other items without the “Hammer”-Icon are not decomposable.
 
*Random Box has been added
 
*Emblems and Backgrounds images have been added for the Clan Mark
 
*Weapon Slots can be rotated with the Mouse Wheel
 
*Reload Function has been added
 
*It is now possible to turn on/off the radio messages with the key “/” key (US keyboard layout)
 

Latest revision as of 21:10, 22 October 2012

Version 3.10.269.71 - 22.10.2013[1][ | ]

Bug Fixes[ | ]

  • Resolved an issue where after closing the player info window, the player would be taken back to the friend manager.
  • Resolved an issue that prevented an error message from appearing when being unable to purchase a weapon.
  • Resolved an issue where a part of the Water Balloon still existed in the right hand after throwing.
  • Resolved an issue where the Map download fee still displayed Brick Points.
  • Resolved an issue where players could not move without pressing the Esc key when the mode changed from Build to Destroy in Build & Destroy while players have the Brick list open.
  • Resolved an issue where players would still appear in the briefing room when they enter and leave almost immediately.
  • Resolved an issue where players can’t join or create a room after Quick Join failure for an unlisted room.
  • Resolved an issue where a Play room was not removed from the Room List after being deleted.
  • Resolved an issue where items in the Armory were not greyed out if the players’ rank was not high enough.
  • “More than 10 years” now displays on items with that much time remaining.
  • Some in-game mails are now displayed with current language settings, similar to clan invitations.
  • Resolved an issue where “NP” is shown with the Map Download Fee.
  • Resolved an issue where the Brick menu would not close with the correct key binding.
  • Resolved an issue in Defense mode where there would be white flashing.
  • Resolved an issue where the Armory was misnamed as the Barracks.
  • Resolved an issue where the amount of FP rewarded after level-up was not shown correctly.


Version 1.26.174.13 - 18.10.2012[2][ | ]

User Interface[ | ]

  • Refresh button in the room list has moved to the top left of the screen.
  • Players will go back one screen when they click the Back button at the server list. Depending on where they were prior to the server list, players will go back to the Lobby or start screen.
  • In the Room List, only the selected room constantly refreshes itself. To refresh all rooms in the list, players must manually click the refresh button in the top left corner.

Play Mode[ | ]

  • Projectile alert displays for grenades and flashbangs. Smoke grenades do not display this alert.
  • Projectile alert now displays how close or far the projectile is to the player, no longer the distance the player needs to escape the field of damage.


Version history[ | ]

References[ | ]